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Rise of the Tomb Raider

🇨🇳 古墓丽影:崛起
In this direct sequel to the 2013 reboot, Lara Croft travels to Siberia to find the legendary city of Kitezh and its secret of immortality. She must battle the ruthless paramilitary organization Trinity while utilizing improved survival and crafting mechanics. The game expands on exploration and tomb puzzles, offering a deeper, more refined action-adventure experience.
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Screenshot

Genres

Action Adventure Platform Puzzle

Developers

Publishers

Release Date

First release 11 October 2015

Age Ratings

PEGI: 18+
ESRB: M

System Requirements

Minimum
OS Windows 7 64bit
CPU Intel Core i3-2100
RAM 6 GB
Graphics NVIDIA GeForce GTX 650
Storage 25 GB available space
Recommended
OS Windows 10 64 bit
CPU Intel Core i7-3770K
RAM 8 GB
Graphics NVIDIA GeForce GTX 980 Ti
Storage 25 GB available space
Screenshot

🎮 PlayStation 4 Features

No PS4 features added yet.

No tips available for this game yet.

Downloadable Content (0)

No DLC available for this game.

📺 Other Media References

Appearances of this game in films, TV series, magazines and other media

No Other Media References Found

This game hasn't been referenced in any films, TV series, magazines, or other media yet.

Examples of media references:
• Atari 2600 in the film "Gremlins" (1984)
• Dig Dug arcade in "Stranger Things" Season 2
• Game Boy in the film "The Beach" (2000)
• Double Dragon arcade in "The Wizard" (1989)

Lara Croft Main Protagonist

Lara Croft

Human (British) · first appeared 1996
"“I make my own luck.” (Tomb Raider, 2013 reboot)"

Lara Croft is a highly skilled archaeologist, linguist, and survival expert. She is known for her intelligence, athleticism, and resourcefulness. In modern depictions, she evolves from a novice survivor into a hardened explorer capable of surviving extreme environments, combat situations, and complex puzzles.

One of gaming’s first true global icons: Lara Croft became a mainstream pop-culture figure in the late 1990s, appearing on magazine covers, TV ads, and even being discussed as a celebrity rather than just a game character.
Guinness World Records holder: She has held multiple records, including recognition as the most recognizable female video game character.
Motion capture evolution: In later games, her movement and combat animations were created using full performance capture (voice + body acting together), especially in the reboot trilogy starring Camilla Luddington.
Originally designed with technical constraints: Her famous polygonal look in 1996 wasn’t an artistic choice at first—it was heavily influenced by the limited 3D hardware of the PlayStation era.
Cultural crossover star: She was portrayed in Hollywood films by Angelina Jolie (2001 Tomb Raider, 2003 The Cradle of Life), which helped push her into global mainstream recognition.
Character redesign controversy: The 2013 reboot deliberately changed her from an exaggerated action figure style into a more grounded, vulnerable survival character, which sparked a lot of fan debate but ultimately revitalized the franchise.
Name origin trivia: “Croft” was chosen from a UK phone book during early development of the original game.
Industry influence: Lara Croft helped establish the template for 3rd-person action-adventure protagonists (climbing, puzzle-solving, exploration-combat mix), influencing franchises for decades.

No Bestiary Yet

No enemies have been catalogued for this game yet.

No Credits Yet

This game doesn't have any people credited yet.